Capstone Project

Project FlaminGO

Problem

The latency of current 4G-LTE networks is too high to allow for a smooth and compelling multiplayer gaming experience. Therefore, it is not suitable for shared AR experiences.

Approach

The team first identified the main critera they wanted to prioritize when developing a multiplayer AR experience. These were: Wow Factor, Low Latency, Mobility, Feasibility, Affordability.

Solution

FlaminGOGO is a multiplayer AR mobile game designed for outdoors with the 5G networks. It promotes the compelling ultra-low latency, high-speed, and wide bandwidth features of 5G.

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