Capstone Project
TECHNOLOGY CATEGORY
5G CommunicationsINDUSTRY SPONSOR
T-MobilePROBLEM SPACE
Society and ArtDATE COMPLETED
December 08, 2018
Project FlaminGO
Problem
The latency of current 4G-LTE networks is too high to allow for a smooth and compelling multiplayer gaming experience. Therefore, it is not suitable for shared AR experiences.
Approach
The team first identified the main critera they wanted to prioritize when developing a multiplayer AR experience. These were: Wow Factor, Low Latency, Mobility, Feasibility, Affordability.
Solution
FlaminGOGO is a multiplayer AR mobile game designed for outdoors with the 5G networks. It promotes the compelling ultra-low latency, high-speed, and wide bandwidth features of 5G.