Capstone Project

VRGaming

Illustration of faceless students in a classroom. A person wearing VR goggles is featured inside a blue circle. The text #stopbullying is prominently displayed below.

Problem

According to a 2016 study at Hunan Normal University, the rate of bullying amongst Chinese boys was found to be 5% higher than among American boys. Researchers attributed this difference to the perceived lack of education on bullying behavior within the Chinese education system.

Approach

The team developed a user flow before stating development to guide their design decisions.

Solution

The team created a Role Playing Game (RPG) that uses VR to facilitate discussions among teenagers on sensitive topics in an immersive setting. Specifically designed for the Chinese school system, the solution uses China-manufactured Pico 4 VR headsets and is developed using the Unity software.

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